Swedish game artist currently working with Paradox Interactive on various projects.
Worked on Across the Obelisk with Dreamsite Games and Paradox.
Also worked on the Lovecraftian rogue-like, Madshot!
Creating art and marketing assets for various projects, such as Across the Obelisk.
Creating game ready 2D and 3D art, Animations, VFX and implementing art and assets into the Unity Engine. Worked on the released game Madshot.
Produced concept art and 2D game art of characters and items for Insanto Studio’s point-and-click game “A Trail of Ooze”.